It's been a long while since I made an official announcement. Since last fall, I stopped working on Pawn Tactics. I just got back into it this month. With the help of experience I gained working in a professional development environment, I'm currently working on creating a sustainable development environment for Pawn Tactics, where testing can happen near instantaneously following a source code update. This will allow for less waiting time between updates, and the possibility of a larger dev team.
This development environment also comes with a layer of added transparency. Development activity as it happens in real time can be forwarded to a common location; however, this feature might be restricted.